Discussions
voiceChatTransport cuts Interactive Avatar off and injects messages we didn't specify
2 months ago by Scott L
We’ve been trying to track down the cause of increased latency for our non-US users. We went as far as setting up a new environment in another region for our application but found that the bottleneck seemed to be the avatar. While troubleshooting internally, we toggled the voiceChatTransport to “livekit” via the SDK’s createStartAvatar function and that seemed to immediately help significantly with latency, but the very first message we tell the avatar to repeat after the connection is established gets cut off and it starts speaking a different message we didn’t send. Is there a way we can have voiceChatTransport set to "livekit" without that undesirable message cutting off the text we asked the avatar to repeat?
Thank you!